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NVIDIA Demonstrates Ray Tracing in Modern Warfare, Minecraft, Dying Light 2, Watch Dogs: Legion and More

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ray tracing

Gamescom 2019 kicks off with NVIDIA sharing the latest ray tracing news. Minecraft is getting RTX support sometime next year, and so is Techland’s Dying Light 2 (as previously hinted by CTO Pawel Rohleder in our recent interview). Tencent also showcased their first triple-A game, SYNCED: Off-Planet, which is also supporting RTX effects.

Matt Wuebbling, head of GeForce marketing at NVIDIA, said:

In the year since NVIDIA made it possible to achieve real-time ray tracing in games, this revolutionary technology has been embraced across the industry. Looking at the number of games, the big-name franchises and the breathtaking visuals at our Gamescom 2019 event, it’s clear that ray tracing has arrived and is truly the way forward for game development.

Additionally, NVIDIA provided sample screenshots and trailers for each major title getting RTX support, including Call of Duty: Modern Warfare, Watch Dogs: Legion, Metro Exodus DLC, Vampire: The Masquerade – Bloodlines 2, Wolfenstein: Youngblood and Control. Check it all out below.

Dying Light 2 – The highly anticipated open world action RPG Dying Light 2, the next installment to the franchise with over 17 million players, will feature real-time ray tracing, taking immersion in the world of the infected set within a Modern Dark Age to the next level.

Metro Exodus – The Two Colonels downloadable content (DLC) – Metro Exodus’ use of global illumination made it a showcase title for ray tracing. Now, NVIDIA, 4A Games and Deep Silver are adding ray-traced global illumination with emissive lighting via the upcoming The Two Colonels DLC. Attendees can play the upcoming The Two Colonels DLC for the first time.

Minecraft – Minecraft is the world’s best-selling video game. Together, NVIDIA and game developer Mojang are adding a form of ray tracing known as path tracing for the Windows 10 version of the game. Upon release of the game update, Minecraft players will be able to build, create and explore their Minecraft worlds in stunning realism. They can immerse themselves in realistic lighting and vibrant colors enabled by global illumination, realistic water that reflects and refracts naturally and emissive textures that now light up their world. Attendees can test it at Gamescom and capture their gameplay to share.

SYNCED: Off-Planet – Tencent’s flagship games development studio has partnered with NVIDIA to unveil its inaugural AAA game featuring ray-tracing technology. Previously unannounced, SYNCED: Off-Planet is a brand new franchise that will use ray-traced reflections and shadows in a new twist on PvPvE that has players fighting each other while surviving 1,000+ “Nano Zombies.” Attendees can play the game and capture their gameplay to share.

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